Chief Emerging Technology Engineer

Job Description
As a Chief Emerging Technology Engineer, this individual will participate in setting strategic direction for R&D and product development efforts, while ensuring tactical deliverables are produced by his/her team. He/she will recommend new technologies, products and enhancements that meet market demands at appropriate pace. He/she will help set technical policies and remain aware of trends adjusting the technical roadmap accordingly. This person will evaluate technical alternatives and recommend approaches to solving complex problems. Additionally, a key role will be contribution of intellectual property to the company docket. ESPN, Inc., The Worldwide Leader in Sports, is the leading multinational, multimedia sports entertainment company featuring the broadest portfolio of multimedia sports assets with over 50 business entities. Headquartered in Bristol, Connecticut, ESPN is 80% owned by ABC, Inc. (a subsidiary of The Walt Disney Company), and 20% by the Hearst Corporation. ESPN was founded by Bill Rasmussen and launched on September 7, 1979. Now with over 6,500 employees, each year ESPN televises more than 5,100 live and/or original hours of sports programming. The company’s mission is to serve sports fans. Anytime. Anywhere.

The Chief Emerging Technology Engineer will: 1. Maintain and nurture positive, supportive working relationships with business partners. 2. Interact with executives and communicate results and issues as necessary 3. Interact with vendors and other relevant professionals in on-line and television sports broadcasting in search of trends, new developments, and technology innovation that might apply to assigned ESPN department/program 4. Manage multiple vendor partnerships 5. As assigned, participate in maintaining internal and external relationships 6. Expertly articulate technical findings, issues and outcomes to team members and business partners 7. Produces technical papers for publication both internally and externally Ability to lead in industry panel discussions

Basic Qualifications
A minimum of 15 years’ experience and an advanced college degree in a related field plus: Minimum of 10 years of hands-on industrial experience in life-cycle product design/development in the area of Augmented Virtual applications. Strong capability in analytical and creative thinking. Expertise in various facets of product development from inception to deployment with a proven track record. Possess advanced knowledge of trends and breakthroughs in technologies (including computer vision, graphics and image processing), systems, equipment, and best practices that enhance broadcast production. Has advanced knowledge of video processing software, products and standards. Advanced knowledge of sports systems requirements of on air production operations. Advanced knowledge of ESPN’s objectives and standards.

Preferred Education
MS Electrical Engineering, Computer Science, Physics with emphasis on Computer Vision.

Required Education
College degree required, BS Electrical Engineering, Computer Science, Physics.

Additional Information
Imagine a career with an organization that brings smiles to millions every day. Imagine working with people whose passion for what they do is simply indescribable. We are The Walt Disney Company, live with a rich legacy of innovation, entertainment, and lifelong memories. With our vast array of both businesses and professionals, you’ll have the opportunity to join a team that’s beloved around the world, and to find out how it feels to love what you do. We invite you to discover for yourself why a career with Disney is the opportunity you‘ve been looking for. ESPN, Inc. is an Equal Opportunity/Affirmative Action Employer. Our goal is to create an inclusive workplace for all.



Job Code

State or Province

New Jersey

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